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        <h2>Blood</h2>
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            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>Blood</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1997
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>France, Germany, Poland, Spain, United Kingdom, United States
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Action
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>GT Interactive Software Corp.
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Monolith Productions, Inc.
                            </td>
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                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Monolith Productions, Inc.
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        投票得分：93
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            <h3>Description of Blood</h3>
            <div class="gameDescription dscr">
                <a href="javascript:void(0)" onclick="this.remove()" class="readmore">Read Full Description</a><p>Arguably the best game ever made with Ken Silverman's <em>Build</em> 3D engine (the engine behind <em>Duke Nukem 3D</em> games), <em>Blood</em> is an excellent, atmospheric, and highly replayable first-person shooter that distinguishes itself from other <em>DOOM</em> clones with a great (albeit campy) sense of humor, memorable monsters, weapons, and sound effects - and of course a ton of blood.</p>

<p>First, it must be said that if you are offended by excessive gore and violence, don't play this game. True to its name, there is a lot of gore in <em>Blood</em>: fountains of blood spurt from everything you kill, decaying bodies explode in gory chunks when you hit them, and you will often find recognizable body parts and still-breathing humans crucified on walls. This makes the game very "over the top" in the gore department, and intentionally so. The result is that <em>Blood</em> is more silly and funny than scary - a "B-movie" kind of game. But as far as campy games go, <em>Blood</em> is by far one of the best and most entertaining. It makes up for any potential offense with wit and charm - but only if you are willing to lower your sensitivity threshold.</p>

<p>Now that we get the caveat out of the way, let's talk about the game proper. Fortunately, the catchy theme of gory violence is not all that <em>Blood</em> has to offer. While the graphics in <em>Blood</em> is inferior to other <em>DOOM</em> clones (they look too blurry and the palette too dull to me), the environment is wonderfully alive. Thanks to the <em>Build</em> engine, the sheer amount of actions you can do in this game is amazing. You can blow huge parts of the environment up - even destroy an entire train if you want. In addition to plenty of undead monsters, you will meet a number of memorable and funny characters including JoJo the Idiot Boy, as well as original monsters such as mimes.</p>

<p>The monsters AI is very good, especially when compared to most other <em>DOOM</em> clones. <em>Blood</em> also has excellent sound effects that more than make up for pixellated graphics: from the zombies' mumbles, to disembodied voices from the past, to your character, Caleb, quoting cool one-liners from Evil Dead and Shakespeare (he beats <em>Duke Nukem 3D</em> quips hands-down in my opinion), sounds add a great atmosphere to the game.</p>

<p>As would be even more evident in Monolith's later games (<em>No One Lives Forever</em> for instance), the level design in <em>Blood</em> is very clever, and is clearly what the designers put a lot of thought on. There are many thin walls you can blow open, rotating rooms, and fun and memorable "theme" levels (an abandoned ship, the carnival, and a moving train are my favorites). The gameplay is the same "find key X to open door Y to find key Z that opens door A that contains key..." gameplay of most <em>DOOM</em> games, mixed with a fair amount of switch throwing. But the fun level design, the sense of humor in everything, and the number of secrets you can discover make <em>Blood</em> very entertaining and eminently replayable.</p>

<p>Equally innovative is the design of weapons and various power-ups. Most of your weapons are very unique, original, and just plain fun to use. While you start the game with a standard-looking pitchfork, you will soon collect an impressive array of cool weapons, including a voodoo doll, a tommy gun, the aerosol can, and the life leech. Although the game suffered from a lot of bugs in the original release, they are minor bugs that did not detract from the excellent gameplay. Excellent multiplayer support and map/level editor rounds off this excellent game.</p>

<p>If you love 3D shooters, can at least tolerate campy humor, and are not offended by 'cheesy' gore and violence, <em>Blood</em> is one of the best games you will ever play. If you like the game, check out its excellent (but slightly less fun) sequel called <em>Blood 2</em> also on this site. Two thumbs up, way up!</p>

<p><span class="revhotud">Review By HOTUD</span></p>            </div>
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            <h3>Captures and Snapshots</h3>
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                        <img src="https://www.myabandonware.com/media/screenshots/b/blood-4dk/blood_57.jpg" alt="Blood" loading="lazy" />
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                    </div>"</ul>
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